Solo queue player with a playstyle focused on game sense, information gathering, and map control. I prioritize smart decisions, survival, and creating advantages for my team rather than pure aim duels.
I mainly play a structured support role, with a strong understanding of timings, rotations, and team-oriented gameplay.
My main objective is to evolve within a structured team environment in the long term, in order to build strong synergy, consistency, and team discipline.
I want to improve in a competitive setting (scrims, organized tournaments) and develop stable team experience, with the ambition of gradually reaching a semi-professional then professional level.
In the medium to long term, I aim to compete in official tournaments and progress toward the VCT ecosystem, focusing on building a cohesive and high-performing team rather than short-term rosters.